While I had intended for me to write up entries about once or twice a week, I always seem to get distracted and fall behind on that. Lately I've been focused on mining Khroma Ores to make a full stack of Imperial Wootz Ingots so I would be able to obtain an Usukane Haramaki when the time comes for it, leaving me not much time or anything else. For time being, I guess I'll list my current projects and where I am on there:
Campaign research: Constantly looking at computer code and tweaking formulas on my campaign parser kinda gave me a headache so it is on hiatus for now. Right now, the biggest hurdle is dissecting the contribution from damaging enemies and related contributions (swings, crits, etc). I know the wikis has them listed but I would like to find them out for myself independently, as they seemed to be estimates (check my original post about the calculations from healing). If anyone knows how to deal 0 damage to campaign mobs while not missing them, I would really love to learn how, as it is not as simple as taking a 1 damage dagger (Ceremonial Dagger) and start swinging at it. It would definitely help speed things up if there was a way to test 0 damage on campaign.
Over time, I am also slowly building a collection of what category each ability or magic falls under (like buffs, debuffs, etc). If anybody is interested in contributing to this, please let me know.
Parry build: Has been on hold for a while. Once in a while I'll head back and play with Korrigans, but as anyone who has actually tried to skill up parrying will tell you, it is annoying and takes a long time. Currently at 228 out of 269 parrying skill.
Damage reduction build: I've had chances to play with this in a rough sense, though I'm missing a few pieces that may make a difference. I am missing: Darksteel Mittens+1, Gavial Cuisses+1, Gavial Greaves+1, leaving me short ~9% damage reduction(which is not the actual exact number). If I could find crafters that would help me HQ these pieces on Titan without charging an arm and a leg, I could finally wrap this up.
Shuriken build: Has not been promising at all. Despite a 269 skill, and adding significant +throwing skill +ranged accuracy, Sange doesn't seem to be reliable even on EM-Ts. If that can't be reliable, it means I'm missing too often which means I'm essentially throwing money away.... In the future though I may test out the effects from level caps (where dual wield is less effective), but for now, it is on the back burner indefinitely.
NIN/PLD: I know this has been "wrapped" up before but I think I might revisit this one day, along with other subjobs for NIN (/DNC, /DRK, /WAR, /RDM) and compare among them.
Well that's all the updates I have for now, maybe I'll have some actual goodies on my next post.
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3 comments:
If you attack a Quadav from behind when it does Diamondshell, it will do 0 damage.
Chew! [Found it!]
true..... maybe I'll have to try that when I resume my campaign studies. May be a bit tricky as I will have to avoid AoEs, but I think i can pull it off. Thanks anon
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